I don’t know much about multisampling, having never owned a unit capable of it. But I was wondering if it could be possible on the OP-Z if you took the 6 second limit per sample and chopped it into smaller chunks of audio (like 4 x 1.5sec chunks) that could then be mapped across the key range or velocity? Just an idea.
Under the 6-second limit, I think one sample and one layer would work better.
I think mapping different samples to key ranges (across two octaves only) can be done in a somewhat laborious fashion with the drum tracks. Also you get 12 seconds.
Are the drum sample speed increments known? As in if I set it at -50 I know that is one octave down?
It would be helpful to know what values were for which note (assuming sampled at note A like the synth tracks).
Each key can be turned by semi tones. Or do you mean something else?
In the sampler mode, the +/- key changes the pitch in semitone steps.
Aha ok hadn’t thought of that. So record a few variations of a sound at the same note, 12secs total for all sounds. Then assign them to different note/keys on the sample track, and pitch it up/down to the correct semitone…
Sounds very interesting! Must try it one time.
What note would you play your sounds into?
Problem there is limited polyphony on drum tracks!
It doesn’t have to be the same note as long as you tune them appropriately. Could be say four notes fifths apart for an even spread.
The OP-Drum Utility is used for mapping samples into a loadable format that fixes them to the octave.
The Utilityis easily available from OP-1.fun
Never tried this with Drum Utility but it seems others have.