OPZ pitched samples sound bad + memory issue

@punji said:

By the way, is the OP-1 sample file padded with silence to fill those 6 or 12 seconds in case of shorter samples? I never looked into that before, but if yes, would it be possible to trim the files using and audio editor and save some RAM space?

I’m only going by samples that were shorter than maximum that I loaded into the OPZ, they were the same size as if they were max length. It may be that the OPZ is padding them I guess.

A precision design team like TE would hardly provide us with more slots than the memory can hold!
Here’s hoping for extra onboard memory being opened up for Xmas. And not in a Waldorf Blofeld SL way.

@darenager I still don’t get it… as @docshermsticks said, doesn’t shorter samples take less space? How can you know that all samples take the full 6 or 12 seconds? The 1.5MB that you have available are from the 32MB flash memory partition point of view, right?

@punji When you mount as drive you get the usual drive info showing how much memory is used/left - mine says something like 32mb/1.5mb left, additionally when you drop samples into the slots it shows the file size, no matter how long the samples are they are all (respectively drum/synth) the same size, I’m not at home right now but I’ll dig into it later and post some specifics.

Yeah I’ve made a few posts about this, synth samples sound really bad, almost unusable on most sounds. The P1 bit crush also sounds pretty bad, and P2 doesn’t do anything.

Here is a clip of a Juno chord being played down the keys, really strange artifacts and aliasing on certain notes - https://clyp.it/rptaujq0

It doesn’t seem as bad on some other samples, so thinking it could be to do with the pitch detection.

Really hope they just port over the synth sampler from the OP-1 which sounds great to me, with start, end and loop points.

1 Like

@cretakano said:
Really hope they just port over the synth sampler from the OP-1 which sounds great to me, with start, end and loop points.

Yes, please just give us a “normal” sampler…it would increase the potential of this machine infinitely!

1 Like

@punji - seems I was at least partly mistaken re the file sizes, it seems that if the drum samples do not occupy the full 12 seconds then the file size will be smaller as a result, I must have just by chance only looked at the files in my OPZ which happened to be right at the limit, typical :wink:

But for the synth samples what I first suggested may still stand, that is to say all of the synth samples that I transferred are using the whole 518kb available, despite not being the full 6 seconds in length, it could just be that whilst recording them I held the record key down for the whole duration, so I need to check this to be certain.

Regardless, it seems that the 32 or so mb available for user samples isn’t going to be enough to have each slot contain samples - certainly not all full size samples anyway, which seems a strange design choice if there is no future memory unlock coming :slight_smile:

mine are definitely not taking up more space if they are less than 12 seconds.

look in the import.log file and it tells u exactly how much space each patch is using and how much space u have left.
mine are all adding different values. (their respective file sizes)

this would also seem to suggest that there is actually only 24mb reserved for samples in the 32mb drive partition.

@cretakano Seems consistent with the results I have been getting, although perhaps not quite as severe - not using the bit crush, but it almost sounds like it! I think you are right, it is something to do with pitch calculation for certain notes being off, almost like the sample rate is not correct.

Has anyone filed a bug report yet? Can’t believe they are not aware of it, beta testers must have found it.

Here is a example of it on a bass sound: https://we.tl/t-7a2XAErDu1

@docshermsticks thanks for confirming, the other remaining space of the 32mb is probably for bounces, 5 x 10 sec stereo?

So, from the import.log information, the total sample space size is 24MB instead of 32MB ???

kinda hope they ditch the bounce feature tbh.
it sounds cool at first glance but only 10 seconds doesn’t seem very useful.
think most would def rather have that 8mb or whatever extra for sample slots
8mb is like atleast 6 to 8 more patches maybe

i haven’t messed w/ the synth sampler yet but are u guys using the utility that that dude on here built to prepare them or na? wonder if that helps?

i would obv welcome more memory but i wouldn’t hold my breath for it.
my guess is that they are assuming u will use atleast some synth engines and not want to pack the entire thing w/ samples (its more than fair to want to tho)
there are already 8 synth engines not counting the sampler one
they will prolly release new ones too as time goes on also.

@punji Yes.
@docshermsticks I just used samples made on my OP-1.
Kind of short sighted to not allow all the slots (especially drums) with samples, I am nowhere near using all the drum slots, think I have 4/10 empty Kick slots, 5/10 empty Snare slots, 2/10 empty Perc slots, and 1/10 empty FX slots, my log is showing 16mb used out of 24mb, so the remaining available 12 drum slots won’t actually fit all full 12 second files.

i do this a lot to fit more patches on the op1.
double the speed of the patch then pitch back down to original in the device.
u can even do it right in the drum utility
classic trick.

whenever i think something needs more memory i just remember that my mpc60 has only 1.5mb and i can usually make a few beats on it before filling it up so 24mb is like worlds more than 1.5 (16x to be exact)
stock its only 750kb! think of how cats used to get by w/ such limited memory by todays standards

making music isn’t about specs/stats/ram available or how many patches a device can hold
its about groove/feeling/rhythm/etc.

i find its good to remind myself of this in todays ultra technological world

This is taken from the OP-Z guide at TE website:

“you can store a total of 32 MB of sample data”

From what we have discussed here this is very misleading information (not to say it is wrongful).

yea i agree its misleading.

however if one really wanted to get lawyer-y
they might say that its technically not wrong
as the other 8mb is likely reserved for bounces
which is technically “sample data”

@docshermsticks Ha, yeah old school methods FTW :wink: It did cross my mind to do that actually, although perhaps we should not really need to, but yeah I get your point.

@punji They must be including the part reserved for bounces in the 32mb, so yes perhaps a bit misleading or at the least not very clear.

Yes, maybe nothing intentional, but it would be better if they clarified that. By the way, that awful sound in some samples playback seems like quantization noise due to rouding errors in the interpolation when pitch-shifting. I’m sure TE could fix that with a revision to the sampler engine, like adding dithering.

@punji Yes thought so.

For reference I looked at the available file slots on an empty OPZ, there are 27 empty drum slots, and 16 empty synth slots, given that a drum slot can be upto 1036kb, and a synth can be upto 518kb, the 24mb (even 32mb) isn’t enough, you’d need approx 36mb to have all the files with max sizes.