Effective tape track allocation and headroom

Hi everyone,


I was wondering how do you allocate your tracks to achieve some stereo and maintain a good workflow ?

Atm I’m trying 1-Drums, 2-Mid (chords and leads), 3-Left side, 4- Right Side. Then when I need bass I lift either the Drums or Mid and Drop it elsewhere before overdubbing the bass. When I need stereo percussion I do the same thing with left and right side and overdub it.

This is for a situation when I want to make full tracks on the Op-1, which I’m doing now to learn and practice. If I want to export the stems to a DAW to finish the song I would obviously separate into Drums/Bass/Harmony/Melody.

Another doubt I have is to do with the orange knob in tape mode to choose the input gain to record. I’ve read somewhere that it’s good to keep it high to have good levels going into the daw after, either by pres or usb drop. However, I’m finding I need to lower the mixer levels a lot (to around 40-50) to keep some headroom and avoid distortion. What’s your take on this ?


Usually i use all 4 tracks for a drums and percussion. Then I would move onto loop 2 and bounce all tracks from loop 1 into loop 2. This then frees up another 3 tracks on loop 2 (for bass, lead etc - or just more percussion ideas). By using this method - i will always have the individual stems to bounce to Daw or readjust later.

Glad to know that, thanks for sharing. I didn’t think of it this way and it’s actually really useful ! Do you find hard to get the levels right into the tape ? The difference in volume after it gets recorded is making it hard to overdub at first try.

Volumes can be a little fiddly. Generally its best to keep the master compression to zero (and obviously switching off any master effects) when bouncing stuff. Shift and lift (lifts all 4 tracks) into sampler and adjust in there (baring in mind whatever channel you bounce to could have a different volume - in that case, make the bounce louder in the sample section)

Before you commit --> goto the mixer page and make sure there is no red clipping light on the input track (unless you want that). It clips pretty hard depending on the type of sound.


I always back off one ‘click’ from the max recording volume when I bounce anything that’s excessive on the master comp.
Usually i use all 4 tracks for a drums and percussion. Then I would move onto loop 2 and bounce all tracks from loop 1 into loop 2. This then frees up another 3 tracks on loop 2 (for bass, lead etc - or just more percussion ideas). By using this method - i will always have the individual stems to bounce to Daw or readjust later.

This sounds awesome.

k… complete beginner here:

How do you bounce one part/loop of the tape (all 4 tracks,) to a new location on the tape (to a single track)?

Does it involve recording to the album, and then recording that back to the tape?

Usually i use all 4 tracks for a drums and percussion. Then I would move onto loop 2 and bounce all tracks from loop 1 into loop 2. This then frees up another 3 tracks on loop 2 (for bass, lead etc - or just more percussion ideas). By using this method - i will always have the individual stems to bounce to Daw or readjust later.

This sounds awesome.

k… complete beginner here:

How do you bounce one part/loop of the tape (all 4 tracks,) to a new location on the tape (to a single track)?

Does it involve recording to the album, and then recording that back to the tape?

mark loop, shift+lift, then drop in the (drum) sampler = 12 sec at a time. you could also record 3 tracks to a 4th. I doubt there’s a way to record longer than 12 seconds back to a single track in one go.

Cheers eesn!

Mark loop, shift+lift, then drop in the (drum) sampler = 12 sec at a time. you could also record 3 tracks to a 4th. I doubt there's a way to record longer than 12 seconds back to a single track in one go.

When I do it like this I always have a kind of digital noise in the beginning at the first bar when i copy the sample from the Drumsampler back to tape.

It only happens when I have more than one track (tried it with 3 tracks). Can anyone verify this behaviour?


Mark loop, shift+lift, then drop in the (drum) sampler = 12 sec at a time. you could also record 3 tracks to a 4th. I doubt there's a way to record longer than 12 seconds back to a single track in one go.

When I do it like this I always have a kind of digital noise in the beginning at the first bar when i copy the sample from the Drumsampler back to tape.

It only happens when I have more than one track (tried it with 3 tracks). Can anyone verify this behaviour?


you can drop patches and sampler instruments onto the tape and lift them back into the machines, that causes the digital noise I think. However, you could press Rec and then hit a key and let the sample play through at the original pitch, without the noise.

OK. Thank you.

Mark loop, shift+lift, then drop in the (drum) sampler = 12 sec at a time. you could also record 3 tracks to a 4th. I doubt there's a way to record longer than 12 seconds back to a single track in one go.

When I do it like this I always have a kind of digital noise in the beginning at the first bar when i copy the sample from the Drumsampler back to tape.

It only happens when I have more than one track (tried it with 3 tracks). Can anyone verify this behaviour?


you can drop patches and sampler instruments onto the tape and lift them back into the machines, that causes the digital noise I think. However, you could press Rec and then hit a key and let the sample play through at the original pitch, without the noise.

This tip is freaking cool. I never thought of bouncing like that. THANK YOU!