Punch in effects doesn't match keys

I have this strange bug with the punch in effects.
When i press the button with the four dots(pulse) it executes the hold punch-in effect. Now when i press the pulse button it initiates the hold effect. Somehow these two are switched. Also the animations look switched.

Is this in the new 1.0.50 update?

I’am not sure, i noticed it recently. I don’t use the punch in effects that much. I do use the stepcomponents sometimes, that seems to works fine for me.

Probably best to update then, as the new OS fixed a few different step component bugs.