Tape markers/cue points would be tremendously helpful!!!
Regarding keys to implement, here’s a thought process (methodical madness):
- as
@Callofthevoid suggested, Blue Encoder press (BEp) to set, (SHIFT + (BEp)) to release
- maybe turning the (BE) while it is depressed (BEpT) could be used to chronologically navigate through the markers
- one conceivable issue, the initial (BEp) might make a new marker before the user starts turning
- solution: (BEp) then release sets marker (BEpR)
Issue: markers can only be navigated in linear chronological order, no way to jump to any chosen marker at will
- possible solution: limit number of markers that can be set to 4, one for each encoder
- ISSUES!!!: eats up all unused encoder potential for future updates, not clearly intuitive since BLUE is already associated with tape location/direction, would open potential for accidental loop length/tape speed/track volume changes using the other 3 encoders
- other possible solution: associate tape markers with (SHIFT) + note keys when on TAPE screen
EXAMPLES: (SHIFT + A note) = Marker 1, (SHIFT + B note) = Marker 2, (SHIFT + C note) = Marker 3,etc.
- potential issue: (SHIFT) + (<) or (>) currently controls Pitch Bend when playing notes in TAPE screen
MENTAL BREAKTHROUGH!!!..?
- make TAPE MARKERS as another SEQUENCER mode!?!?!?!?!?
- FINGER already proves that a sequencer mode can override the normal behavior of the keyboard
- in this mode the normal functionality of (SHIFT) + (1-8) could be voided, allowing for those keys to be associated with up to 8 tape markers
- Why stop at 8!?!?!? Why use (SHIFT)!?!? make notes the triggers so all of the white keys could be associated with a marker the same way that they’re associated with patterns in FINGER mode
- the tape markers could be made only visible and functional while in this new sequencer mode
Just some thoughts, little coffee talk, no big whoop.