Just found a pretty useful thing. I don't know, maybe i just missed it and it is well known feature.
Consider you are using drums with endless sequencer, and it is running the sequence. If you switch to synth page [1] and start to tweak knobs, those tweakings will affect all drum sounds that currently playing in a sequence. For example, you turn blue knob (pitch) down, and while you turning it both bass drum and hihat was played, both will be pitched down. And if you press note keys, entire sequence will be pitched to corresponding key.
But if you press SHIFT+key, instead of pitching it will choose certain drum sound, and moreover, it will "focus" on that sound, and now only this sound will be affected by knobs. I find it veeery handy to tweak drum sequence live, or mute some sounds on the go by turning volume ofwith SHIFT+RED, or similar stuff. This also works with pattern and finger sequencers, but difference is that with pattern sequencer pressing SHIFT+NOTE will both choose the sound and triggers it simultaneously, so it can be less handy to tweak sounds, but you can add some sounds over the sequence.
This tip has made me love the OP-1 even more, and I didnāt think that was even possible.
Ok, some time ago i made a couple of videos where i try to explain how to use external audio signal as an LFO (Element LFO with mic icon). I didnāt share it, but now i think it is not obvious and it can be useful for someone, so i decided to share.
I think shift and loop will select length of currently selected part , so change track to a different sized recording then shift and loop, if I remember from Lymtronics excellent previous posts properly.
Adding to this excellent, overlooked tipā¦
Setting up each track with different length regions will allow changing the quantized loop length by just selecting tracks and then using shift + loop.
For instance,
My first track (drums 1) is usually cut into 2 bar segments, with every 2 or 4 bars having a variation on that beat.
Track 2 (drums 2, or bass) is usually cut into larger segments, typically 4 segments of 4 bars each.
Track 3 (melody 1, synth) Iāll have cut into either 4 or 8 bar segments, depending on the song.
Track 4 (melody 2, or FX sounds) will be one long 16 bar segment. Often for breakdowns, Iāll prefer a 16 bar loop, so a quick selection of this track and then shift + loop gives me an instant 16 bar loop length.
With my tracks set up in this way, I can easily change the loop length while muting and soloing tracks to get all sorts of variations. And of course combined with using shift + > or < to navigate between looped regions.
I used this in an ambienty thing I did several months ago. But for a chilled and mellow vibe, simply slow the tape down after recoding. For an extra challenge, record the part faster before slowing it down if you donāt like the notes when itās slowed.
Great to record pads into something else you plan to add parts to afterward so you can better match notes/chords/etc.
As for the bandcamp site, the user is around here somewhere. Iirc they work in a synth repair shop and sample everything that comes in. Pretty sweet.
I donāt remember reading this in the thread, but correct me if in wrong.
To make pads especially fat, record synth. Then overdub the synth, but detune (shift+tempo button) up and/or down 4-6 cents.
Doesnāt just work for pad, can give some good results for all sounds.
@contraben You can also do detuned saw oscillators same way (record 6 seconds of raw saw oscillator from Cluster to tape, detune, overdub, and drop to sampler), and then use it like your own synth engine:)
someone please help me Iām going crazy trying to remember: what is the trick to maximize your levels when you drop into drum sampler. Where it automatically raises the levels over the entire key range? Iāve done it before but I cant for the life of me remember how to do it again.
someone please help me I'm going crazy trying to remember: what is the trick to maximize your levels when you drop into drum sampler. Where it automatically raises the levels over the entire key range? I've done it before but I cant for the life of me remember how to do it again.
Are you looking for this?
Consider you are using drums with endless sequencer, and it is running the sequence. If you switch to synth page [1] and start to tweak knobs, those tweakings will affect all drum sounds that currently playing in a sequence. For example, you turn blue knob (pitch) down, and while you turning it both bass drum and hihat was played, both will be pitched down. And if you press note keys, entire sequence will be pitched to corresponding key.
In endless, one can delete steps while the sequence is playing with (shift) + ( < ). If you desire 24 steps but instead you axesidently poot twenchy feev, you can delete the extra with the aforementioned combo.
Is there some trick to make the sample length exactly that of a clip of audio I'm lift/dropping into it? Most of the time, there's some residual sound left from the sample that was loaded with the sampler engine. Annoying.
Is there some trick to make the sample length exactly that of a clip of audio I'm lift/dropping into it? Most of the time, there's some residual sound left from the sample that was loaded with the sampler engine. Annoying.
I have two snapshots saved for the Synth and Drum tracks - āSilenceā. Always use that th