Op-xy wishlist

Lets hope for a propper drum synth soon. Given that sequencer, its a rhythmic machine. Op-1 is more the melodic machine. So please give us a drum synth that gives the machinedrum a run for its money.

a 2nd page for the synth OSC
for more depth

An OSC patching between synth engines,
so each track with synth engines can be ‘‘patched’’ as in FM/PM/Ring/Sync between OSC

Granular/wave table/Drum/Speech

2nd LFO
Fold / Comb /LPG filters
Pitch envl

Envelope follower
with multiple scales of output with multiple destinations options

A built in decimator/frequency/ aliasing scaling /dither quantization into the samplers

Rotate tracks
Solo/mute groups

More FX More & envelope types,

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2nd LFO would be a huge addition after the last update, due to the new ducking LFO. I want to add that to every track but not have it take away my only modulation source for the synth.

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Aww … you need the LFO for the ducking effect :pensive_face:
geez thought that it had its own division thing ..

then I’ll add would like to see the
side chain be a audio bus
much more dynamically musical in most scenarios..

Also zero point detection on sample points..

would also like
loop in on drum kits sample slots + include envelope /filter bypass options

It be nice to have sample reverse once the start point passes sample end-point
and bunch more …
but who am I kidding Im basically describing a tonverk
crossing fingers that next OS (this month makes sense) will be superb :folded_hands:

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+1 for Envelope follower!

Ability to rename a patch seems like low hanging fruit.

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The OS developer /programmer did mention the possibility of a 2nd LFO in a stream about that last update … it be awesome!

He also did comment that real-time timestreacthing would possibly be too taxing on CPU unless really LoFi

To expand on this I would like to suggest another sampler option
Elastic LoFi ..
Basically a real-time timestreatch of a loaded ‘‘single sample’’ at low quality ‘‘charghter’’ with the option (once required tempo/pitch has been achieved real-time) to process the audio
offline render in high quality ..

This way it’s not taxing on the CPU
''only one note poly sample engine playing back in a lo resolution
(still can be fun with some added features to jiggle the format/character)
while still adding high quality timestreaching onboard the XY

On this note FX’s that could do similar (and is just an all around awesome FX to have on everything from drums & synths to vocals is
Pitch Shifter and a Harmonizer

And f applicable it be amazing to
set the sample resolution for each track independently,
the XY sound very HiFi, like 5th generation VA, the Micro Korg 2 has a similar vibe to its sound its like its oversampled or has a very high rate of clocking and dithering the 0&1s ..

To me its one of the fundamentals thats is always missing in DAW like hardwere,
sure they have a bit reduction FX but being able to scale this at core level sounds different, from Pitch scales to the way the OSC animate

Like run your FM at 8 bit you drum kit a 6bit 12khz you hairdryer synth at the internal 32 bit … etc. it just brings more authenticity to a hardware workstation sound as it makes it sound like a track was created from multiple sources, if it would save allot CPU taxing then Id say its worth a look … although it may be way too late in the code stage to apply this …

My apologizes for the gear lust fantasy rant ..