OP-Z production peek #1

^ videos from either Namm or Messe showed this.

^ videos from either Namm or Messe showed this.

Thanks, that’s what I thought.

@Sparky excellent Price quote
Right up there with the opening line of The Girl Is Mine!
‘Every night she washed my inbetweens’.

Oh, that’s great @Beardyjack. Too funny!

When talking about “planned obsolescence”, look no further than the need to use external screens for having full access to all the OP-Zs capabilities.


Eventually in a couple of years, when plugs and formats have changed, you will need to track down old iPads or phones to use it fully.

supposedly there’s some form of wireless protocol. also i don’t see usb-c going anywhere anytime soon (i hope)

I still use VHS.
'Worry my country is threatening removing analog fm radio (my OP1 radio) …
Sorry, off topic.

When talking about "planned obsolescence", look no further than the need to use external screens for having full access to all the OP-Zs capabilities.

Eventually in a couple of years, when plugs and formats have changed, you will need to track down old iPads or phones to use it fully.

These are risks to take. I think Bluetooth will be a safe bet. And USB-C. Unity has been a solid player for years. But like 30 years from now? even HDMI will be obsolete in a few years, when someone has to invent a new standard for 8k VR. I still think putting the visual engine external is exciting. I’ve actually been looking to do this with the Octatrack, long before the OP-Z was announced. But since scenes don’t work in MIDI mode I sort of dropped it.

But neither bluetooth nor USB-C will help you if you need a specific application / iOS App that’s actively maintained for the device to continue to work if the host-OS is upgraded…


Did TE mention which OSes they will support for the OP-Z? iOS? OS X? Windows?

I like the OP-1 approach: It only uses generic MIDI and USB mass storage. This will be available a long time from now on any OS.

I’m still on the fence regarding the OP-Z. I wouldn’t want one if it’s basically a better Pocket Operator, as the Novation Circuit already fills this niche quite nicely for me.
even HDMI will be obsolete in a few years, when someone has to invent a new standard for 8k VR.

True. Even so, there are monitors still in production with VGA inputs alongside DVI and HDMI, so the backwards compatibility will probably be around for much longer than the actual synth…

Bluetooth midi is a well documented standard though, isn’t it? KORG is using it, and YAMAHA. Those are big players, so I guess it’ll be around for at least some time.

@cuckoo I certainly hope bluetooth midi takes off. I wonder what the latency is like?

Wireless MIDI works very well. I have a controler called Orbit (its wifi, not bluetooth) and it’s realy cool to walk around and play your live stuff. No latency (no audible latency!)

https://youtu.be/l7IYOW4KvM4

Think for a minute of the implications of sequencing camera cuts and scripted events using the power of external visual processing. Especially as it’s made possible by a highly-capable and very popular rendering engine that’s likely to be viable as an authoring environment well into the future. It’s a very simple, very powerful formula for creating visual (perhaps even 3D) experiences synced by hands-on hardware to music. Very cool yo.

I think they should make a Braille version designed for use in a mixed-reality or VR context.

@cuckoo I certainly hope bluetooth midi takes off. I wonder what the latency is like?

I think latency is ok. But with Bluetooth LE bandwidth is the issue. We tried Yamaha’s little Bluetooth LE MIDI dongle with the Continuum Fingerboard, and for that you can just forget about it. Way too much information going on there. But for regular sequences, on/off values it’s probably fine. I’m not sure if Bluetooth MIDI is all LE, or if some interfaces are using the full bandwidth mode.

Does this mean that, theoretically, you could send video to a whole audiences phones? Provided they ‘agreed’ to recieve it.

@steveoath @Bradley this is a great idea! I like to keep stuff local like this, but as you’re saying, communicating with multiple (hundreds?) of users over Bluetooth is probably not the right technology. It’s might be better to create an online experience after all.

But this is such a great potential of the online thing that I’d like to communicate this with David and Jonas, if you don’t mind.

Here’s an idea if how to spec it.
My immediate thought is that in the TE app, there could be a “broadcast”, and a “participate” mode, in addition to a standard “local” mode. When pressing the “participate” it looks for OPZ broadcasts in your geographical position, or looking for active broadcasts of artist that you’re following (this could happen on live YouTube streams too). When you find your broadcast it downloads the appropriate visual library, and you’re on.

The broadcaster could open up for letting the participants somehow contribute to the interactive visuals. If the visuals are run on a computer, and is too custom and heavy to run on a phone, the phone app could have a generic minimalistic visual library that the visual artist could layout, like RGB screen flashes, letters and a TE designed icon library of animations (handclaps, monkeys, gizmos Jesper could go wild), a personalised custom graphics Sprite engine for artist specific graphics, and a set of interaction buttons for the participants to somehow affect the main visuals.

Since the broadcast stream itself is just MIDI signals, it could probably be kept low latency enough, and at a very low bitrate.

Something like that?

@steveoath @Bradley this is a great idea! I like to keep stuff local like this, but as you're saying, communicating with multiple (hundreds?) of users over Bluetooth is probably not the right technology. It's might be better to create an online experience after all.

But this is such a great potential of the online thing that I’d like to communicate this with David and Jonas, if you don’t mind.

Here’s an idea if how to spec it.
My immediate thought is that in the TE app, there could be a “broadcast”, and a “participate” mode, in addition to a standard “local” mode. When pressing the “participate” it looks for OPZ broadcasts in your geographical position, or looking for active broadcasts of artist that you’re following (this could happen on live YouTube streams too). When you find your broadcast it downloads the appropriate visual library, and you’re on.

The broadcaster could open up for letting the participants somehow contribute to the interactive visuals. If the visuals are run on a computer, and is too custom and heavy to run on a phone, the phone app could have a generic minimalistic visual library that the visual artist could layout, like RGB screen flashes, letters and a TE designed icon library of animations (handclaps, monkeys, gizmos Jesper could go wild), a personalised custom graphics Sprite engine for artist specific graphics, and a set of interaction buttons for the participants to somehow affect the main visuals.

Since the broadcast stream itself is just MIDI signals, it could probably be kept low latency enough, and at a very low bitrate.

Something like that?

I really like this idea.

I had much fun to collaborate with a complete stranger recently, being able to jam with operators through the Internet is definitely appealing :smiley: