Nanokey studio has 8 knobs plus an x/y pad you can use as another fader.
u could always roll your own midi controller exactly how u want it
even if u think u arenât saavy enough
its not that complex if u dont want it to be
(obv w/ the coding u can make it as complex as u want it to be)
& a great place for beginners to start learning too
Faderfox MX12âŚ. as the premium option
Nanokontrol has 9 faders (and 9 knobs)
Korg Nanokontrol has 8 faders. But there is a similar device with 9 faders: The Plugger Studio Pocket Control for only 42 EUR:
Korg Nanokontrol has 9 faders, Nanokontrol 2 has 8
Having the ability to individually mute punch-in effects in performance track would be a significant enhancement. Currently, the punch-in effect may sound great on some tracks, but not on others where it is applied. The option to toggle the effect on or off for specific tracks, similar to how it is done with tape tracks, would be immensely useful in such cases.
Much love for this piece of art device!
I would like in the application, not only mutes, but also channel panning appeared on the mixer page.
Iâm a complete newbie so be gentle. I came here looking for the status of âlive-inputâ as I really thought this device would be a lot easier to use for that.
Thereâs 4 not polyphony on the chords, but, as far as I can tell, you need to dedicate a whole hand just to holding record, right?
So, my vote, like everyone else has said, a hold function for some keys please! Especially ârecordâ FFS!
Thatâs really making me consider sending it back while on warranty. I expected a steep learning curve. I didnât expect the two main things I want to do*, to be so hidden behind work-arounds.
I want to be able to live input track ideas and then be able to perform with the op-Z as a kind of custom backing track/lead line synth (for the odd hook when not playing guitar or singing). It can TOTALLY do this beside interface features.
You can hold a note by keep pressing the note, press shift, then release the note and then release shift, as far as I recall. Takes a bit of muscle memory.
But I want to hold ârecordâ so I actually have two hands to use the keyboard. One reason I bought this over, say a Circuit etc, is it has more than a basic octave keyboard.
I seriously hope Iâm just missing something.
From the manual (https://teenage.engineering/guides/op-z/general-operation#recording):
record lock: hold rec + play while the sequencer is playing to lock recording mode. all input is recorded without the need for holding down rec.
release record lock: press play or stop to release record lock if engaged.
Open source software will stay OP-Z in History, open hardware to last the product in time.
<3
Im sure this jas been mentioned somewhere here on numerous occasions. But Id like to echo thata;
Granular Sampling Engine
Would suit the Z in an incredible way, would mean the world
Also I would have thought DMX lights would have been given for TE
Donât mean industrial big venue (although that could be a specific extension)
Im talking lightbulb as in serial lights ⌠like 100 bulps in different colors (like Christmas lights) ⌠And/Or mini layzers on a spinning reflector (I would like to say a disco ball , but as its TE⌠perhaps a spinning 6 sided Piramid âŚ
These donât have to be large just to fill up a room studio space, Bluetooth controlled battery powered (cable free)⌠you can program a show at home or be the man at a house party ⌠and then feel like a superstar when you plug it into a real live club rig
make the shift key midi mappable!!! mine retriggers badly, makes programming step components veeery lame. please someone tell me how if this is already possible?!
I suspect this is not possible because when you think about it, the different functions you achieve by pressing shift and another button all have different midi cc, or no midi cc assigned. So I donât think the shift button is part of the midi implementation at all, but just triggers code that is internal to the op-z. To be sure, you could hook up a midi monitor and check for any values being sent during, say, step selection for step component editing. Oh, and fixing the goddamn physical buttons would be a preffered solution to your problem, too. One can dream.
hmmm hadnât thought about that being a hard limitation, imagined shift could just be made available to midi same way as other things, so youâd be able to âmidi shiftâ, then perform the âshiftedâ function according to next key press. but perhaps it really is impossible?